Showing posts with label collaborationtechnologies secondlife learning. Show all posts
Showing posts with label collaborationtechnologies secondlife learning. Show all posts

Tuesday, April 5, 2011

Week 11

The Second Life (SL) assignment had challenges I wasn't expecting but definitely turned into a learning situation, especially for me.  My SL COE project was on accessibly and distance education and features stations focusing on the topic. I decided to try and simulate student set-ups for receiving and using SL.  My usual set-up has high speed internet access via the UH and my computer has mega-RAM, high speed processing, and multiple large screen monitors, making SL relatively easy to use. I tried using a WiFi 3G phone company internet access device with a 14" basic laptop computer.  Technically, SL is suppose to help the user adjust the settings to fit their configuration; for the most part this worked but the small monitor soon became cluttered with SL windows showing how the connection and other aspects of the program where working. Next, I found out my 3G internet connection had time periods of very low bandwidth action (usually between 6-9 pm) something I had experienced with cable connections at the same location but not to same degree. Location had a large bearing on how well the service worked (at my weekend place, I was able to stream full feature movies). This resulted in making the entire SL experience, cumbersome and not very enjoyable.

I am looking at accessible collaboration technologies and have found a profound lack of available and easy to use programs. I'm sure there are ones out there.